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GTA VI unlocks at midnight local time on Thursday, November 19.

Take-Two says GTA VI pre-orders are "unprecedented". It didn't give a number.

What the November 9 earnings report told us, what it left out, and what its forecast implies.

By Officer Scarn 2 min read

Rockstar's official image of Boobie Ike in sunglasses and a patterned jacket, leaning back in an office armchair with a stack of cash in his hand and a pistol on the desk beside him. Image: Rockstar Games.

Take-Two, Rockstar's parent company, reported its quarterly results on November 9. CEO Strauss Zelnick said GTA VI pre-orders were "continuing to reach unprecedented levels." The report never said how many there were.

Here's what the numbers do say. All figures are in US dollars; Take-Two doesn't report in Canadian dollars.

The quarter itself was down

From July to September, Take-Two took in US$1.60 billion in net bookings, its main sales measure. That's down 18% from US$1.96 billion a year earlier. Inven Global puts the drop down to a tough comparison: Mafia: The Old Country and Borderlands 4 both came out in that quarter last year. GTA VI wasn't out yet.

Net bookings count digital sales plus physical copies sold in to stores. So GTA VI's boxed copies count when retailers take them, not when you buy one.

What "unprecedented" did tell us

The word came with a little more detail. On the call, Zelnick said pre-orders were "tracking far in excess of our initial expectations," Output Lag reported. CFO Lainie Goldstein called them "extraordinary." Zelnick also said, "Right now, Rockstar has completed the development of GTA VI," and GamesBeat reports he called the marketing campaign "fully baked."

So the game is finished, and pre-orders are beating Take-Two's own plan.

What it didn't tell us

There's no pre-order figure and no forecast in copies sold. Asked about a reported budget, Zelnick said: "We haven't spoken about budgets at all." He also said the press so far "has been universally positive, so it makes me nervous even saying those words."

The bigger tell is the forecast. Take-Two still expects US$8.0 to 8.2 billion in net bookings for the year to March 2027. It first gave that range in May, repeated it in August, and repeated it again on November 9. Pre-orders beat expectations, and the forecast didn't move.

What the forecast assumes

For October to December, the three months that include launch, Take-Two expects US$3.35 to 3.50 billion. That's more than double the quarter just reported.

The rest of the year shows how much rides on those three months. The first half brought in US$2.99 billion: US$1.39 billion from April to June, then US$1.60 billion. Subtract that and the holiday forecast from the full-year range, and January to March comes out somewhere between US$1.5 and 1.9 billion. That's in line with the first two quarters. It's our arithmetic from Take-Two's rounded figures, not a number the company gave.

Put another way, more than 40% of the year's forecast net bookings fall in the three months when GTA VI launches.

The next real number

Take-Two's next quarterly report covers October to December. It will show whether "unprecedented" turned into something above US$3.5 billion. Until then, every GTA VI sales number you see is someone else's estimate.

Sources

Sources (6)
  1. Take-Two Q2 fiscal 2027 results (SEC 8-K)
  2. Take-Two Q1 fiscal 2027 results (SEC 8-K)
  3. Take-Two Q4 fiscal 2026 earnings call transcript (The Motley Fool)
  4. All the takeaways on GTA from the Take-Two earnings call (GamesBeat)
  5. GTA 6 officially goes gold (Output Lag)
  6. Take-Two Q2 net bookings drop 18% (Inven Global)