Five things Rockstar still hasn't said about GTA VI
PC, online, sales, map size and story length: what's on the record and what isn't.
Nine days before launch, Rockstar and Take-Two still haven't announced a PC version or an online mode for GTA VI. There's also no sales figure, no map size in kilometres and no official story length.
Here is what's on the record for each, as of November 10.
1. A PC version
GTA VI launches on PS5 and Xbox Series X|S. Take-Two's November 9 earnings release lists only those two platforms for it, while the same release lists PC for Judas, another of its upcoming games.
The closest thing to a hint came from Take-Two CEO Strauss Zelnick at a shareholder meeting. He said the company aims to "launch for any platforms for which there's a meaningful audience," and that "the PC platform is becoming more and more important to our company over time." He wasn't talking about GTA VI in particular.
2. An online mode
Rockstar hasn't announced an online mode for GTA VI. The game's ESRB listing carries the "In-Game Purchases" label but not "Users Interact", which GTA V's listing had. Tech Times takes that to mean no online mode at launch. Rockstar hasn't said so.
Take-Two has said it will keep supporting GTA Online, the GTA V version, after GTA VI comes out.
3. How many people pre-ordered
Take-Two's November 9 release says pre-orders are "continuing to reach unprecedented levels." On the call that day, Zelnick said they were "tracking far in excess of our initial expectations," and CFO Lainie Goldstein called them "extraordinary." Nobody gave a number.
Third-party estimates are going around. They aren't company figures, and we won't print them as fact.
4. The map, in numbers
Rockstar North's Aaron Garbut told Game Informer that Leonida is the studio's largest world "by some degree." Coverage of that interview puts it at roughly twice the size of GTA V's map. There's no official square-kilometre figure, so any number you see is an estimate.
You'll get a better look on November 19, when Rockstar posts a free digital map of Leonida.

5. How long the story is
Rockstar hasn't published a story length. Preview coverage has floated figures, but none came from Rockstar, so we're leaving them out. What Rockstar has said is that the story won't cover the whole map. "We don't have time to take you everywhere," Rupert Humphries told Game Informer.
What is settled
Quite a lot. On the November 9 call, Zelnick said: "Right now, Rockstar has completed the development of GTA VI." It launches Thursday, November 19, at midnight local time on PS5 and Xbox Series X|S, from US$79.99, and the pre-load is already open.
Midnight local means 12 a.m. on Thursday in Sydney, Tokyo, London and Toronto, but 9 p.m. on Wednesday in Los Angeles: store listings give the US and Canada one shared window, which Rockstar hasn't confirmed. The Standard Edition is C$109.99 in Canada, £69.99 in the UK and €79.99 in the eurozone. Our pre-load story and price story have the full tables.
Sources
Sources (9)
- Take-Two Q2 fiscal 2027 results (SEC 8-K)
- All the takeaways about GTA VI from the Take-Two earnings call (GamesBeat)
- GTA 6 officially goes gold (Output Lag)
- GTA Online support will continue after GTA 6, PC is more important (GamingBolt)
- GTA VI gets its ESRB rating (Tech Times)
- Rockstar says GTA 6's map is so big you won't see it all (Dexerto)
- Game Informer preview details (GTABase)
- Grand Theft Auto VI (PlayStation Store, US; swap en-us for other countries)
- Grand Theft Auto VI (Xbox Store, US; swap en-US for other countries)